- Our full Academy: 6 subjects, 9 levels, ages 7–15
- 2,252 hand-written questions, English and Spanish
- Your child's name, colors and welcome screen
- Their own address, like ana.trivikids.com
- Ready in 3 days
We take the thing they are obsessed with right now and turn it into the reason they practise. Real school content underneath, in English and Spanish, aimed at exactly where they are this year.
25% off, in exchange for a short testimonial and permission to show the build in our portfolio. Once the ten are gone, this ends.
English and Spanish from the same question set — switch at any moment, mid-game. The Spanish is Mexican Spanish, written that way on purpose.
We never ask your child for a name, an email or a login. Progress is saved on your own device. There is no database with your kid in it.
Time spent, accuracy, streaks and progress by subject and level, so you can see which subject is slipping before the report card does — plus a printable sheet to take to a teacher.
One file. It opens on a phone, tablet or computer, iPhone or Android, and keeps working when the wifi doesn't.
Every question is fact-checked and scanned for repeats. Nothing is generated on the fly and hoped for.
Nine levels, one per age from 7 to 15. A child starts at their level, not at the beginning — and the game gets harder as they do.
We'd rather show you the alternatives than tell you it's a bargain.
| Instead you could buy | Cost | What happens |
|---|---|---|
| A personalized storybook | $25–45 | Their name in a story. Read a few times, then a shelf. |
| A learning subscription | $45–159 every year | Stop paying and it's gone. Same generic app as everyone else. |
| Five hours of bilingual tutoring | $125–250 | Five good hours. Then it's over. |
| A custom app from an agency | $8,000+ | Months of meetings, and you still don't own the content. |
| A TriviKids build | $89–249 | Aimed at their actual school year, in the thing they love. They practise because they want to. |
WhatsApp is easiest. Tell us your child's age and what they're into.
Fifteen minutes. Their name, what they love, what they're struggling with at school.
One payment and we start. You see the finished game and try it out before anything is public.
We put it at their own address and send you the file to keep. When they outgrow it, we build the next one.
No form, no sales call. Send a message and we'll tell you honestly whether we can build something they'll actually use.